A flag field, not a shrunken 11-man field
Most play designers give a flag coach the same 53-yard-wide field the varsity uses and leave the kids to imagine the sidelines. Set a team to 5v5 flag in Settings and Script Week draws the NFL FLAG field everywhere a play appears: 30 yards sideline to sideline, a 50-yard field with midfield at the 25, 10-yard end zones, and the no-run zones shaded as bands five yards either side of midfield and five yards in front of each goal line. There are no hash marks, because every flag snap spots at the center, so the ball spot is one setting instead of three. Out of bounds is dimmed rather than cut off, so a route toward the sideline reads at a glance.
It is a team-wide setting, not a per-play one. The designer, the animation, the printed play cards, the wristband inserts, the SVG thumbnails in your library and the play a player opens on a phone all draw the flag field. A yard is the same size on both fields, so a team that switches later keeps every drawing exactly where it was.
Formations for five
The Formation menu carries five-player sets for a flag team: Spread, Trips Right, Twins Left and Bunch Right on offense, with the center on the line and the quarterback five yards back where an NFL FLAG shotgun snap puts him; 3-2 Zone and Man Free on defense. Drop one, slide a receiver a yard, rename a label to a jersey number, and Save as formation turns it into your own template beside the presets. The tools are the ones every Script Week play uses: Route, Motion, Drop for a zone, Text for a coaching point. A blocking tool exists for the 11-man teams; a flag play does not need it.
Tag it like a flag coach
Down, distance and field zone are built in, and field zone is where flag lives: a play for the no-run zone is a different call from a play at the 20, and a box on the call sheet can be exactly that. Add your own dimensions for the things your league cares about. Versus man or versus zone. Which receiver the ball is going to. Whether the play needs a pitch. Filters combine, so third and long in the no-run zone against man is one query, and every play that fits shows up.
Call sheets and wristbands for eight-year-olds
A youth flag call sheet is small, and that is the point. Add a box per situation, let it fill from your tags, and print it to one page. Every play gets a call number, the wristband inserts print from the same numbers, and the numbers randomize each week so the team you played in September cannot read your signals in October. Wristbands are sized for a standard youth band, one to five windows, so a quarterback who cannot yet read a play name can still find number 14. Change a play once and the sheet, the index and every band agree, because they are one list.
Practice, players and parents
Practice scripts run in timed periods with the real clock, each carrying the plays scripted into it, printed for the parent volunteer running the other station. On the Team plan players get a read-only app: the plays you install, an animation of each one at a real speed, an alert when the plan changes, and short recognition quizzes generated from your own tags. Player logins are usernames a coach makes from the roster, with a one-time starter code printed on a card, not email addresses, so a nine-year-old signs in without a parent's inbox and a coach never learns the password the player picks.
What flag mode does not do yet
The drawn field is NFL FLAG 5v5. A 4v4, 6v6, 7v7 or 8v8 league draws on the same field or on the 11-man one, dropping the players it needs; nothing stops that, but the sidelines will not be theirs. There is no flag-specific tag set, so a coach who wants a Pull or a Rush tag adds the dimension in a minute. The community library has a Flag 5v5 shelf on both sides of the ball, and it fills as flag coaches share plays back. The tryout on the play designer page is the 11-man field; the flag field appears once a team is set to flag.
What it costs
Flag mode is on every plan, including Free: one coach, up to 20 active plays, the whole designer, tagging, the roster and depth chart, printable play cards and one call sheet with its wristbands. Twenty plays is a whole youth flag offense. Unlimited plays and call sheets are on the Coach plan at $8/mo billed annually ($96/yr); the player app is on Team at $33/mo. The price you subscribe at is locked for as long as the subscription stays active.