← Script Week

Five kids, thirty yards, one library

Flag football playbook software

Script Week draws 5v5 flag football plays on the NFL FLAG field: 30 yards wide, no-run zones shaded, five players in every formation. Tag each play by down, distance and field zone, and the call sheet, wristbands, practice script and player app all fill from the same plays. Free for one coach with up to 20 active plays.

Start free. No card needed. See plans & pricing

A flag field, not a shrunken 11-man field

Most play designers give a flag coach the same 53-yard-wide field the varsity uses and leave the kids to imagine the sidelines. Set a team to 5v5 flag in Settings and Script Week draws the NFL FLAG field everywhere a play appears: 30 yards sideline to sideline, a 50-yard field with midfield at the 25, 10-yard end zones, and the no-run zones shaded as bands five yards either side of midfield and five yards in front of each goal line. There are no hash marks, because every flag snap spots at the center, so the ball spot is one setting instead of three. Out of bounds is dimmed rather than cut off, so a route toward the sideline reads at a glance.

It is a team-wide setting, not a per-play one. The designer, the animation, the printed play cards, the wristband inserts, the SVG thumbnails in your library and the play a player opens on a phone all draw the flag field. A yard is the same size on both fields, so a team that switches later keeps every drawing exactly where it was.

Formations for five

The Formation menu carries five-player sets for a flag team: Spread, Trips Right, Twins Left and Bunch Right on offense, with the center on the line and the quarterback five yards back where an NFL FLAG shotgun snap puts him; 3-2 Zone and Man Free on defense. Drop one, slide a receiver a yard, rename a label to a jersey number, and Save as formation turns it into your own template beside the presets. The tools are the ones every Script Week play uses: Route, Motion, Drop for a zone, Text for a coaching point. A blocking tool exists for the 11-man teams; a flag play does not need it.

Tag it like a flag coach

Down, distance and field zone are built in, and field zone is where flag lives: a play for the no-run zone is a different call from a play at the 20, and a box on the call sheet can be exactly that. Add your own dimensions for the things your league cares about. Versus man or versus zone. Which receiver the ball is going to. Whether the play needs a pitch. Filters combine, so third and long in the no-run zone against man is one query, and every play that fits shows up.

Call sheets and wristbands for eight-year-olds

A youth flag call sheet is small, and that is the point. Add a box per situation, let it fill from your tags, and print it to one page. Every play gets a call number, the wristband inserts print from the same numbers, and the numbers randomize each week so the team you played in September cannot read your signals in October. Wristbands are sized for a standard youth band, one to five windows, so a quarterback who cannot yet read a play name can still find number 14. Change a play once and the sheet, the index and every band agree, because they are one list.

Practice, players and parents

Practice scripts run in timed periods with the real clock, each carrying the plays scripted into it, printed for the parent volunteer running the other station. On the Team plan players get a read-only app: the plays you install, an animation of each one at a real speed, an alert when the plan changes, and short recognition quizzes generated from your own tags. Player logins are usernames a coach makes from the roster, with a one-time starter code printed on a card, not email addresses, so a nine-year-old signs in without a parent's inbox and a coach never learns the password the player picks.

What flag mode does not do yet

The drawn field is NFL FLAG 5v5. A 4v4, 6v6, 7v7 or 8v8 league draws on the same field or on the 11-man one, dropping the players it needs; nothing stops that, but the sidelines will not be theirs. There is no flag-specific tag set, so a coach who wants a Pull or a Rush tag adds the dimension in a minute. The community library has a Flag 5v5 shelf on both sides of the ball, and it fills as flag coaches share plays back. The tryout on the play designer page is the 11-man field; the flag field appears once a team is set to flag.

What it costs

Flag mode is on every plan, including Free: one coach, up to 20 active plays, the whole designer, tagging, the roster and depth chart, printable play cards and one call sheet with its wristbands. Twenty plays is a whole youth flag offense. Unlimited plays and call sheets are on the Coach plan at $8/mo billed annually ($96/yr); the player app is on Team at $33/mo. The price you subscribe at is locked for as long as the subscription stays active.

Questions coaches ask

Is the flag football playbook free?

Yes. Flag mode has no plan gate. The free plan is one coach, up to 20 active plays, the full designer on the flag field, the five-player formations, tagging, the roster and depth chart, printable play cards and one call sheet with its wristbands. No card to start, nothing expires.

Which flag football rules does the field follow?

NFL FLAG 5v5: a 30-yard-wide field, 50 yards goal line to goal line with 10-yard end zones, and no-run zones five yards either side of midfield and five yards in front of each goal line. Leagues differ on the details, and the field is a drawing, so a league with a 40-yard field or no no-run zones still draws its plays here; the shading is a reminder, not a rule the app enforces.

Can I switch a team between flag and 11-man?

Yes, in Settings under Game format, by the team's owner or a coordinator. A yard is the same size on both fields, so every play keeps its drawing exactly where it was; only the lines around it change. A program with a flag team and an 11-man team gives each its own team, and the Program plan puts both under one bill.

Do I have to draw all five players?

No. A formation drops five, and you can delete any of them or add a sixth if your league plays six. The canvas does not count players; it draws the ones you place. The presets are a starting point for a 5v5 league, not a limit.

Can my players see the plays on their phones?

On the Team and Program plans. Players get a read-only app with the plays you install, an animation of each play, quizzes made from your tags, and an alert when something new arrives. Logins are usernames the coach makes with a one-time starter code, so no player email is collected; parents can read exactly what is stored on the For parents page.

Does it do 7-on-7 or 8-man?

The drawn fields are NFL FLAG 5v5 and 11-man. A 7-on-7 passing league or an 8-man team draws on the 11-man field and drops the players it uses, and everything downstream, tags, call sheets, wristbands and the player app, works the same. Their own sidelines are not drawn yet.