The fastest way to understand Script Week is to get one real play through it end to end. Half an hour, once, and the rest of the app stops being abstract.
1. Your team
Signing up creates your account; the next screen names your team. That name goes on every call sheet and practice script you print, and you can change it later in Settings.
2. Your first play
- Plays → Add a play. Give it the name you actually call it in a huddle, and pick offense, defense, or special teams.
- Open the canvas designer. Start with a formation template rather than placing eleven players by hand — From Offense Template drops a whole set at once.
- Draw assignments with the Route, Motion, Block, and Drop tools. Start a route on a player to anchor it, so it follows when you move them.
- Save. The designer also autosaves as you work.
3. Tag it
Tagging is what makes everything downstream work. On the play's page, set the situations it's for — down, distance, hash, personnel, the defense it's designed against. A play with no tags can still be drawn and printed; it just won't show up when you filter for a situation, and it won't feed the call sheet or the self-scout report.
You don't have to tag everything at once. Tag the handful of plays you'll actually call this week and the rest can wait.
4. Build a call sheet
- Call Sheets → new sheet.
- Add a box per situation you want on the sheet — Openers, 3rd and long, Red zone, Goal line, Punt. Blank box gives you one with your own name on it.
- Fill pulls in every play you've tagged for that situation (type a number first to pull only that many). Pick plays chooses by name — tick as many as you like.
- Put the calls in call order with the arrows, add a note where you need one ("vs Over only"), and set the opponent and date up top. Link a scouted opponent and you get a "vs 4-3 Over" box for each front in the game plan.
- The gear on a box sets its situation (combine down, distance, zone, hash, personnel), makes it a numbered opening script, runs it full width, or moves it to page 2.
- Layout picks paper, landscape, boxes per row and one or two pages. For a defensive sheet pick the grid style: boxes become rows, the offense's formations become columns, and each call sits under the look it is for — drag a call to another cell to move it.
- A box's gear can split it into left-hash and right-hash boxes. Plays show their personnel and the formation from the play's call panel, so a line reads the way it is called.
- Print, or Print all for the sheet, the numbers index and the wristbands in one job. The sheet scales itself to the page and tells you if it runs over. If someone else changes the sheet while you have it open, a banner offers a reload.
5. Script practice
Practice → new script. Add periods with a name and a duration; set a start time and the schedule computes itself. When two groups do different things in the same period — the OL on individual work while the RBs and LBs tackle — use + block to split that period rather than making it two periods, which would double the time on the clock.
Save the periods you run every week as presets, behind the gear. After that, building a script is clicking them in order.